Mika /Marta Nowakowska Bartosik/ – The Trap – Sculpture The idea comes from the question what triggers the change in our lives? As humans we resist the change , we are afraid of letting go , refusing to acknowledge mortality ..Doing so we are getting trapped in illusions , emotions , resentment , suffering .. we are chasing the bite don’t even realizing what exactly the bite is…. until we reach the end of the line … the ‘cul the sac’ and the change happens by itself … as we are the trap , we are the bite and we are the force which triggers the trap.. we are the change itself ….
Miranda Blennerhassett, ‘Two Shapes Three Colours’, stop motion animation, 3’21”, sound credit: Keith Harvey ‘Two Shapes Three Colours’ is a stop motion animation that investigates the potential of limited materials within a limited space to create new forms continuously. This piece is about the mechanics of pattern formation and, rather than aiming to make a perfect finished image, it is more interested in exploring the possibilities for change, flux and renewal that can take place through creative action. ztp://mirandablennerhassett.co.uk/
Daragh Cassidy – Untitled – Max4live Audio Reactive Piece
This audio-visual installation uses a combination of Ableton Live and Max For Live to visually represent an audible source through the medium of abstract visuals. These visuals react to frequency and amplitude thus creating unique animations as audio is fed into the Max For Live plugin within Ableton Live.
Ralph Croly – Mariomosh- Interactive Kinect Sensor Piece
Eva Daly – Drop Dead Cute
Drop Dead Cute is an Interactive Installation that draws inspiration from a contemporary Japanese style of art known as SUPERFLAT. This seemingly outlandish and adorable style of art is not quite what meets the eye. The artwork will titillate the audience’s curiosity as they transition from spectator to performer and useful body movements to reveal SUPERFLAT’s dark and violent undercurrent. Drop Dead Cute will provoke the viewer to think feelingly about the artwork and engage in the installation.
Clear thinking determines quality of choices you make, this determines the actions, actions determine your quality of life. It requires real effort to think.
Now more than ever we’re constantly bombarded with sensory triggers and imputs that lead us down mindless paths of constant consumption. These are dangerous paths in increasingly testing times.
Your ability to think is your greatest gift. The more thought you give the better your decisions will be.
Take your time to think.
Colm Olwill – Scenesthesia – Audio Reactive Projection /Audio collage Inspired by Cymatics, Fluxus film and and contemporary artists Carsten Nicolai and Ryoji ikeda. Scenesthesia is an audio reactive patch
The process of folding in two senses of the word, in one way it is the medium itself, projection mapped origami structures which represent portals taking the viewer through space and time. An infinite loop of life in space, time without end, backwards and forwards at the same time. The art of paper folding combined with video mapping and looped audio. Using techniques which are a combination of the old and the new, the concept is to evoke a sense of harmony and intrigue, an audiovisual experiment with the aim of creating a visual illusion.
Jeff O’Riordan and Sharon O’Neill – Homo Erectus; Version 1.6180…Φ – Digital interactive sculpture, mixed media 2014. Squaring the circle of life. The end of the production line is merely the beginning of our journey on the conveyor belt of time. Falling through space this neo-terrestrial locomotion leads us into the expansion of the human psyche and thus to the translation of all our collective infinite vibrations.
Scintilla – audio/visual kinect sensor
Scintilla’s installation is a gestural interactive audio/visual piece that allows the user to take control of a/v FX. A sensor is used to translate hand movements into music and graphics. Dance becomes music Have a go and see what immersive environments you can come up with.
Dee O’Shea- Show me the way to go home – Video /3D animation
This piece, entitled ‘Show me the way to go home’ is created from a childhood memory of an empty room. Pieced together by a fragmented recollection, it eludes to the notion of a labyrinthine space, moving, shifting, repeating but never leaving, always trying to find a way out. The music, created by Nipper, is a play on a wound up jewellery box, playing a surreal and unsettling but familiar tune, playing on the jovial and the repressed .
Lydia Smolin – The end of the line – video and audio http://lydiasmolin.com/